Serialized Form
bufferImage
java.awt.image.BufferedImage bufferImage
- display offscreen buffer
level
Matrix level
- reference to the level
mapOnScreen
java.awt.Point mapOnScreen
- current display point of the level, if the level is bigger that the display size
center
javax.swing.JPanel center
- display panel
- See Also:
Display
dialogPanel
javax.swing.JPanel dialogPanel
- message panel
mainPanel
JVirusPanel mainPanel
- for JVirusPanel
this$0
JVirusFrame this$0
redPointImage
java.awt.image.BufferedImage redPointImage
- Image for solved or not solved levels.
yellowPointImage
java.awt.image.BufferedImage yellowPointImage
- Image for solved or not solved levels.
greenPointImage
java.awt.image.BufferedImage greenPointImage
- Image for solved or not solved levels.
actionControl
ActionControl actionControl
- reference to the ActionControl class. ActionControl controls the gameplay.
gameListener
JVirusPanel.GameListener gameListener
- Call back Class from ActionControl
display
Display display
- Display of this game.
backPanel
DisplayBackPanel backPanel
- DisplayBackPanel of this game.
jl_score
javax.swing.JLabel jl_score
- Label for score points
jl_lifes
javax.swing.JLabel jl_lifes
- Label for life points
infoScreen
JVirusFrame.JVirusInfoScreen infoScreen
- reference to the InfoScreen of JVirusFrame
- See Also:
JVirusFrame.JVirusInfoScreen
parent
javax.swing.JFrame parent
- reference to the JVirusFrame
- See Also:
JVirusFrame
level_list
javax.swing.JList level_list
- List with levels
menuActionListener
JVirusPanel.MenuActionListener menuActionListener
- Listener for menu events
musicActionListener
JVirusPanel.MusicActionListener musicActionListener
- Listener for music choose and music on/off events
muteMenu
javax.swing.JCheckBoxMenuItem muteMenu
- reference to the music on/off menu
jvs_midi
JVSlider jvs_midi
- reference to slider of music control
jvs_sound
JVSlider jvs_sound
- reference to slider of sound control
loseMessage
JVirusPanel.MessagePanel loseMessage
- Message if the user lose the level
- See Also:
DisplayBackPanel
winMessage
JVirusPanel.MessagePanel winMessage
- Message if the user win the level
- See Also:
DisplayBackPanel
loseMessage2
JVirusPanel.MessagePanel loseMessage2
- Message if the user lose the whole game
- See Also:
DisplayBackPanel
winMessage2
JVirusPanel.MessagePanel winMessage2
- Message if the user win the whole game
- See Also:
DisplayBackPanel
sound_menus
javax.swing.JCheckBoxMenuItem[] sound_menus
- List of references to music menus (1-9)
sound_random
java.util.Random sound_random
- for Random selection of the background music
vecLevels
java.util.Vector vecLevels
- the array of avable levels
- See Also:
Levels
continueGamePanel
JVirusPanel.ContinueGamePanel continueGamePanel
- Message to choose a level
- See Also:
DisplayBackPanel
helpViewer_scrollPane
javax.swing.JScrollPane helpViewer_scrollPane
- if the user select help, the help panel is showing in this ScrollPane
- See Also:
JVirusPanel.HelpViewer
this$0
JVirusPanel this$0
border
javax.swing.border.CompoundBorder border
this$1
JVirusPanel.ContinueGamePanel this$1
point
javax.swing.JLabel point
name
javax.swing.JLabel name
rii
javax.swing.ImageIcon rii
yii
javax.swing.ImageIcon yii
gii
javax.swing.ImageIcon gii
border_not_focus
javax.swing.border.Border border_not_focus
border_focus
javax.swing.border.Border border_focus
this$0
JVirusPanel this$0
this$0
JVirusPanel this$0
messageBox_OK
javax.swing.JButton messageBox_OK
sliderMin
int sliderMin
- min value of slider
sliderMax
int sliderMax
- max value of slider
sliderPos
int sliderPos
- current slider position
vecEventListener
java.util.Vector vecEventListener
- callback listener list