org.game.JVirus
Interface IFields
- All Known Implementing Classes:
- ActionControl, Display, Images, Avatar, Matrix
- public interface IFields
interface with constants. Implemented by many classes
EMPTY
public static final char EMPTY
START
public static final char START
END
public static final char END
DATA1
public static final char DATA1
DATA2
public static final char DATA2
DATA3
public static final char DATA3
LIFE
public static final char LIFE
STONE
public static final char STONE
NOTHING
public static final char NOTHING
BEOS
public static final char BEOS
LINUX
public static final char LINUX
MAC
public static final char MAC
UNIX
public static final char UNIX
WINDOWS
public static final char WINDOWS
INTEL
public static final char INTEL
AMD
public static final char AMD
TREASURE
public static final char TREASURE
BEAM0
public static final char BEAM0
BEAM1
public static final char BEAM1
BEAM2
public static final char BEAM2
BEAM3
public static final char BEAM3
BEAM4
public static final char BEAM4
BEAM5
public static final char BEAM5
BEAM6
public static final char BEAM6
BEAM7
public static final char BEAM7
BEAM8
public static final char BEAM8
BEAM9
public static final char BEAM9
DYNS1
public static final char DYNS1
DYNT1
public static final char DYNT1
DYNS2
public static final char DYNS2
DYNT2
public static final char DYNT2
DYNS3
public static final char DYNS3
DYNT3
public static final char DYNT3
DYNS4
public static final char DYNS4
DYNT4
public static final char DYNT4
REDKEY
public static final char REDKEY
REDGATE
public static final char REDGATE
GREENKEY
public static final char GREENKEY
GREENGATE
public static final char GREENGATE
BLUEKEY
public static final char BLUEKEY
BLUEGATE
public static final char BLUEGATE
WALL1
public static final char WALL1
WALL2
public static final char WALL2
WALL3
public static final char WALL3
WALL4
public static final char WALL4
WALL5
public static final char WALL5
AT_END
public static final int AT_END
AT_MOVE
public static final int AT_MOVE
AT_WALL
public static final int AT_WALL
AT_ACTION
public static final int AT_ACTION
AT_EAT
public static final int AT_EAT
AT_EAT_SOUND1
public static final int AT_EAT_SOUND1
AT_EAT_SOUND2
public static final int AT_EAT_SOUND2
AT_PUSH
public static final int AT_PUSH
AT_FAll
public static final int AT_FAll
AT_ANIM
public static final int AT_ANIM
AT_HOLD
public static final int AT_HOLD
AT_BEAM
public static final int AT_BEAM