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java.lang.Object
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+--java.lang.Thread
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+--org.game.JVirus.ActionControl.ActionControlRunner
Animating thread
| Field Summary | |
protected boolean |
pause
|
protected boolean |
run
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| Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
protected |
ActionControl.ActionControlRunner()
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| Method Summary | |
void |
pauseRunner(boolean b)
pauses the while thread loop |
void |
run()
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void |
stopRunner()
stop and exit from thread loop |
| Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
protected boolean run
protected boolean pause
| Constructor Detail |
protected ActionControl.ActionControlRunner()
| Method Detail |
public void run()
run in class java.lang.Threadpublic void pauseRunner(boolean b)
public void stopRunner()
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