org.game.JVirus
Class ActionControl.ActionControlRunner

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--org.game.JVirus.ActionControl.ActionControlRunner
All Implemented Interfaces:
java.lang.Runnable
Enclosing class:
ActionControl

protected class ActionControl.ActionControlRunner
extends java.lang.Thread

Animating thread


Field Summary
protected  boolean pause
           
protected  boolean run
           
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
protected ActionControl.ActionControlRunner()
           
 
Method Summary
 void pauseRunner(boolean b)
          pauses the while thread loop
 void run()
           
 void stopRunner()
          stop and exit from thread loop
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

run

protected boolean run

pause

protected boolean pause
Constructor Detail

ActionControl.ActionControlRunner

protected ActionControl.ActionControlRunner()
Method Detail

run

public void run()
Overrides:
run in class java.lang.Thread

pauseRunner

public void pauseRunner(boolean b)
pauses the while thread loop

stopRunner

public void stopRunner()
stop and exit from thread loop